That being said, her MOD1 is cheap enough and offers a good boost to her typical performance. Her Skill 2 is fairly unimpressive and mostly focuses on pointless DEFY and AK-12 synergy. AN-94 (Medium Priority) - AN-94 gets a sadly unfortunate set of upgrades.As the name suggests, this status then echoes between adjacent allies indefinitely, meaning it has permanent uptime as long as your units stick close enough to continuously bounce. Ribeyrolles (High Priority) - Ribeyrolles MOD is standout due to the ‘Echo’ status she applies to those on her tiles.She could be described like an AR version of Grape, though with trickier requirements. This retaliation deals massive damage, scaling with enemy links, and ignoring shields and armour. AK-15 (High Priority) - AK-15 MOD’s big selling point is her retaliation from monitoring more than 5 groups at once.G36c (High Priority) - Through dealing a small amount of damage to herself (or ideally, having a shield from SP9 eat said damage), G36c can achieve temporary immortality that becomes weaker in duration as the battles go on. Once per mission.There have been two batches since the last update: The Fixed Point Neural Upgrade batch and the February 2023 Neural Upgrade batch. It's basically the Ronin's Tempo Surge but now UMP45 can join in on the fun of repeatedly getting way more turns. Her fifth promotion grants Overclock Surge. Her fourth promotion is a choice between Ever Vigilant (which works with Charge!), or Risktaker, making Charge no longer be turn ending and additionally granting Lightning Reflexes. This also bumps down the targeted enemy down in the timeline. Her third promotion grants Charge!, letting her charge up to melee range against an enemy and take a shot that isn't affected by cover. For enemies? The nanites act like either poison or acid, albeit with no initial damage - it only applies the Damage over Time and debuff status effects to affected targets. Nanite Smoker replaces any smoke grenades UMP45 carries, with specialized nanite grenades that acts like smoke for friendly and civilian targets. Suppression Doll upgrades Heads Down so it cooldowns faster, and can now roll for grazing damage against affected targets. Her second promotion is a choice between Suppression Doll and Nanite Smoker. However, its damage and chance to hit are reduced, as its real tactical utility is that it forcefully bumps down the timeline positions of any enemy she shoots at from the breach point, enabling Chimera Squad to act after each other for the first round. Her first promotion grants her Tactical Reactions, which is a breach version of Faceoff. It uses far much more ammo compared to Pindown, however. Heads Down - a cone-based version of Terminal's Pindown, Heads Down has the same effect as Pindown, except it can apply to multiple enemies at a time. UMP45's takedown, when utilized on machines, lets her to use her EW module to stun them for a turn. This perk also provides her with her Electronic Warfare Module, enabling her to hack open doors. In addition, she gets an additional charge once she's Rank 3. UMP45 starts missions with a free smoke grenade that stacks with a smoke grenade item. Or in other words, she's a robot and has the immunities that come with that. AbilitiesUMP45 for those not familiar with GFL, is what they call a T-Doll, or Tactical Doll.
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